Monthly Archives: March 2014

VFX: Assessment Two

Introduction In this section I will discuss the planning and process of this visual effects project. I will make a critical analysis of the overall experience i.e. what has gone right and wrong with the project and areas that could … Continue reading

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Match Moving Research

Introduction to Match Moving This project is a detailed report into camera tracking and how it’s techniques and methods hold up over two separate programs; Blender 2.69 and After Effects CS6 which will be looked into as a ‘practise-as-research’ method … Continue reading

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Environment Maps / Reflection Maps

Introduction Render Mode Render mode allows Blender to perceive light sources, shadows and reflections. Knowledge of cinematography is needed as the programme has been made to duplicate real life conditions. Object Mode Object mode is purely for modelling. It takes … Continue reading

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