Animation – Development


Our client has asked us to export in Apple Pro Res and needs to be run through Final Cut Pro as our Premiere programme doesn’t support AppleRes. Our process will look something like this:

  • Flash – export
  • Import – After Effects – export
  • Import – Final Cut Pro – export


Screen Shot 2013-04-18 at 13.32.16

My test so far has been to check for any loss in detail when exporting and importing into separate programme. Apple Pro Res is a high quality codec and there is a change in gamma when going from either of the three programmes listed at the top. I will have to conduct another test to be sure of my data. Although, it seems that one way of preparing for this would be to set a gamma curve which acts against the increase or decrease in gamma to create a flat line bringing it to its original origin.



Screen Shot 2013-05-02 at 10.32.26Screen Shot 2013-05-02 at 13.26.44Screen Shot 2013-05-02 at 14.59.56


Screen Shot 2013-05-09 at 14.52.55



We encountered a problem today when moving our Flash Animation to After Effects. Until now we were still unsure about our workflow and which programme to use to tackle certain objectives. Our original plan was to use Flash for the basis of the character animation and have After Effects and other programme to create the detail and special effects.
Our problem today how when we exported to video our animation would tend not to export the last frames and cut vital stages from the animation. We then tried a series of methods to add extra frames in which had also bread a new problem which was; how would we now work with the animations now that they have had change to their frame rate? One out come could be that the animation is jerky and would stick out through the scenes.

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